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View the latest post Good Kill, Terrible Screenshot


I blame Faldain.

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One more boss of Legion left!

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View the latest post Nine Raids, Nine Bosses


Antorus opening weeks saw a blitz and a rush to tackle the 'easier" bosses quickly and put ourselves in good position through the holidays. All in all we ended up finishing 9/11M after 21 days from Mythic opening. What a whirlwind!

First 3 bosses we didn't SS cuz they were too faceroll.







Our first big challenge came on Portal Keeper where we maybe underestimated her mechanics slightly. Was a good wake up call to take these "easy" bosses seriously still and not lose focus.

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Eonar was "different".

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Imonar saw a step up in difficulty and a fun challenge.

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Kin'garoth saw another jump in difficulty but ultimiately a refreshingly different type of fight than we'd seen in the past. Also BALLS.

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Our healthy roster allowed us to raid between Xmas and New Year which allowed us 2 new kills. Varimarthas was painful, not a fan of onemistake=wipe type fights. Was a sigh of relief when this one was done:

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Finally Coven was a multidotters wet dream.

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Nice job everyone, thanks for pushing hard through these opening weeks and the progression rush. Agrammar on Sunday do it!

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View the latest post Four Hundred and One


That many pulls before a boss kill becomes a new Spike Flail record.

KJ was by far the most punishing end-boss we had faced in a long time. Putting aside the random raid-wipe mechanic every 30 seconds, any fight that requires 10+ minutes of perfect play leads to a lot of brick walls as a raid team looks for consistency and to "put it all together." Previous iterations of our raid group would have most likely bent under the pressure and had many more nights where all hope seemed lost.

Not this team, not this time.

Despite 401(k) pulls, I personally felt like we were always moving forward. We had a few nights where we struggled to make progress, and had to go back to the drawing board. It probably took us a bit too long to get consistent with Armageddon and Rupturing Singularities. But once we pushed past Eruptions#2 and saw the Darkness phase for the first time, we progressed at a breakneck pace. I'm very proud to boast it only took 8 days (4 raids) after that first push into Intermission #2 to defeat the most daunting boss, and the hardest instance, in a long time.

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This tier was one of great growth and development for us. After a disappointing Emerald Nightmare and Nighthold and a sort of rebuild that came from those disappointments, we finally achieved our goal of top 100US and overall just played a lot smarter and better this tier.

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We found ways to decrease our pulls on easy early bosses, giving us extra time to work on the harder bosses and not fall behind in the race. Natural attrition has allowed us to reshape the roster into a stronger force with more skill and dedication than we had in previous tiers. I'm looking forward to bringing this group into Antorus and continuing our push to better ourselves each and every night.

Great job everyone and enjoy these final few weeks off. Thank you for your dedication and commitment these past few months achieving our goals. Let's be sure to bring the same level of preparation and focus into Antorus as we did ToS, and get off to a quick start once again. Here's to you!

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